![]() ![]() ![]() After an intense two-month period, the team reworked the game to be a more traditional linear game broken into an episodic approach but which better supported the planned narrative structure and capable of reusing much of the open world assets already built. The game was originally developed as an open-world survival game as an anti-thesis to Remedy's prior linear Max Payne games, but struggled over three years in merging the gameplay with the action-thriller story they wanted to tell. Additionally, a six-episode live-action web series called Bright Falls acts as a prequel to the game, and a number of related books also expand upon the Alan Wake story.Ĭhiefly written by Sam Lake, Alan Wake took over five years to create. The game itself consists of six episodes, and the storyline is continued by two special episodes, The Signal and The Writer, that were made available as downloadable content (DLC) within the same year of the game's release. In its pacing and structure, Alan Wake is similar to a thriller television series, with episodes that contain plot twists and cliffhangers. ![]()
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